sexta-feira, 15 de maio de 2015

Gamification


Gamification refers to the use of game mechanisms in order to solve practical problems or engage a certain audience. It has been used in small and big companies in order to support the achievement of their goals. It is possible to transform different tasks into games, which will trigger motivation, cooperation, engagement and personal satisfaction.



And, of course, gamification has a huge potencial in education. But I'm not only talking about the use of games in class. I'm talking about transfoming different tasks and activities into games, and also having students create games to enhance their learning.

Do you have a great experience with gamification in class you'd like to share? Comment here! =)

I want to share with you an app that you can use to create games. It's called Tiny Tap. Have you ever tried it? You can also find many games created by other teachers to play with your students. What if we created and shared different games? We could build our own library of games! Who's in?

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